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Welcome

Stroke my Wookie

We are a SWTOR Imperial guild on the "Darth Malgus" EU server and we have members from the Core Worlds all the way to the Unexplored Regions which means we cater for a lot of different tastes.

Some people just do Flashpoints, others enjoy the challenge of raiding, a few focus on leveling up characters to see the different stories and lots of us love the action of PvP and Starfighter combat. As well as catering to all our guild members interests we also offer them many benefits.

We actively take part in the weekly conquest event which sees us compete against other guilds to claim ownership of planets. We encourage all our members to join in but it is not compulsory. You can read more on our conquest page.

Our officers are happy to answer any questions you may have, just shoot them a message in-game. If you are not a member yet but want to join us then sign up here.

Calendar
News
Ula Vii / Dec 18, 2018

This week Ziost is available for the first time on the Conquest schedule. That means we can celebrate with our next conquest competition which is super simple; we will award 140 million credits in Conquest prizes for the top scorers in Alpha guild 🏆

If you want the Ziost conquest achievement, title and slice of the 140m reward then Alpha is the place to be 👍

  • 1st: 25 Million Credits & "Minister Of War" legendary rank
  • 2nd: 20 Million Credits
  • 3rd: 15 Million Credits
  • 4th: 15 Million Credits
  • 5th: 10 Million Credits
  • 6th: 8 Million Credits
  • 7th: 6 Million Credits
  • 8th: 6 Million Credits
  • 9th: 5 Million Credits
  • 10th: 5 Million Credits
  • 11th-20th: 3 Million Credits Each
  • Alpha Highest Single Character Score: 5 Million Credits
Beta & Rep
Our Beta and Rep guilds will still be taking part in our normal weekly conquest competition. There will be two contests this week Alpha: 140m for Ziost and Beta & Rep: Normal weekly prizes.

Play well and have fun!
~ Ula Vii ~

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I give you the gift of that famous Star Wars movie you might of missed...

Ula Vii / Dec 13, 2018

I am pleased to announce the return of our all star x16 nightmare raid team the Nightmare Crusaders. This is a group of excellent raiders from across the guild with Tizia, the Master of Nightmares as their squad leader.

What is an "all star" team?
It's a term used in sports as a shortened way of saying "the team is all star players". The Crusaders will be tackling the most difficult content in the game so the team will be a mix of highly skilled people from our x8 raid teams along with a few lone wolves. Think of it as a group of people that want to do something special on a day they are not raiding with their main teams.

When?
They will raid each Saturday afternoon at 13:00 GMT/UTC. This was intentionally chosen to avoid conflicting with our x8 teams schedules and general events.

Trials will begin on Saturday December 22nd with the first official raid planned for Saturday January 5th.

Requirements
  • Ability to multi-class/multi-role (i.e swap roles/classes if we are short on specific roles/classes)
  • At least basic nightmare experience
  • Prompt and ready for raids
  • Reliable about attendance or giving plenty of notice of planned absences
  • Able to get on Starparse and Teamspeak
  • Preferably able to use discord for communication outside of the raid
How to apply
Please send a mail to Tizia on the site or in-game letting him know about your class, experience, the primary role you are applying for, your secondary role if you have one and anything else you would like to add about yourself.

I'm great, why am I not on the team?
There are limited spots. Tizia is aiming to have 20 people as permanent members of the team. Our past experience with fixed x16 teams is that with so many people it can be an issue to ensure that all 16 can be there each time. By having 20 people it means there should be enough people most weeks.

But I'm waaaaaay better than some of the Crusaders, why am I not on the team?
Tizia is aiming for a chilled group who can focus on objectives while handling their areas of expertise, not a group of prima donnas who think they are better than everybody else.

Will they be using Nightmare Crystals?
Nah, we don't consider it progress if crystals are used.

Play well and have fun!
~ Ula Vii ~

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If at first you don't succeed... 😄

Ula Vii / Dec 13, 2018


With patch 5.10 we get some nice in-game guild perks we will be able to use to benefit players in our guild. If you open the guild panel you can see the Perks tab. The way it works is that I can slot different perks into the slots around the ship. These provide either passive or active abilities to each of your characters. You can see the details for the ones currently in use by clicking them in the slot. You can also get a preview of ones we will be able to use in the future by clicking them in the right hand column. There are some really good ones but they require a higher guild XP level for us to access.

How do we get Guild XP?
Guild XP is directly tied to conquest and rewards 2 Guild XP for every 1 Conquest point earned with a cap of 8m GXP (4m CQ points) each week. There are tons of activities that earn points in conquest so you automatically earn points just by playing the game as you normally would 🏆

What do we do with Reinforcement Components?
If you meet your CQ weekly score you now get a new reward called a Reinforcement Component. These are bound to the character. When you have 10 of them on a single character then you can click them to create a Reinforcement Module. You can then donate these to the guild bank officers vault. The modules are used to purchase some of the higher level perks.

How will the perks be used?
The purchased perks only last for a limited amount of time before they expire, usually in the 14-28 day range. If we want to change a perk then we don't have to wait for the perk to expire as they can be manually deleted to open the slot for another perk. Each slot has its own unique set of perks so we can't double up on them.

The plan is that we'll focus on perks to help as wide a range of the guild as possible. That means having some perks which will apply to everybody and some which will be cycled to help specific groups at different times. For instance, I can work out a schedule with the progress raid leaders were we have a week of raid focused guild perk buffs. In a similar sense if we move ahead with the PvP training sessions (more info soon!) then we can also have weeks with more PvP perks (there's a sweet Valor boost).

Guild perk set bonus
Each perk belongs to a different category. If all the perks we have activated at one time belong to the same category then we also get an extra set bonus. Each category has its own bonus. You can see the set bonuses in the bottom left of the Perks panel. On general weeks we will probably not have the set bonus active since we'll have perks from several categories but on weeks were we focus on raiding/PvP then we will factor in the bonus when choosing the perks.

Raider upgrade time
I've retired the Ghost Battalion rank and given each raid team their own custom rank. I wrote more about that here (Raid leaders please read). I think it looks really good and helps our dedicated raiders stand out 😎

Progress team rewards 💰
I'm going to be rewarding each raid team for their progress. I've currently pegged 135 million credits per team and the rewards apply retroactively to their current progress so I'll be sending your squad leaders a big chunk of credits very soon. The squad leaders will handle distributing credits to their team members. That is also how it will work with future reward payments. This way in raids that span days/weeks you get rewarded as you progress through it instead of getting one big reward after the final boss. Any new x8 teams we form in the future will also be eligible for the rewards.

Hard Mode
  • Ravagers - 12 million
    • Sparky - 2m
    • Quartermaster Bulo - 2m
    • Torque - 2m
    • Master & Blaster - 4m
    • Coratanni - 2m
  • Temple of Sacrifice - 12 million
    • Malaphar the Savage - 2m
    • Sword Squadron Unit - 2m
    • The Underlurker - 2m
    • Revanite Commanders - 2m
    • Revan - 4m
  • Gods from the Machine - 14 million
    • Tyth - 2m
    • Aivela and Esne - 2m
    • Nahut - 2m
    • Scyva - 4m
    • Izax - 4m

Nightmare Mode
  • Explosive Conflict - 12 million
    • Zorn and Toth - 2m
    • Firebrand and Stormcaller - 4m
    • Colonel Vorgath - 2m
    • Warlord Kephess - 4m
  • Terror From Beyond - 16 million
    • The Writhing Horror - 2m
    • The Dread Guards - 4m
    • Operator IX - 4m
    • Kephess the Undying - 2m
    • The Terror from Beyond - 4m
  • Scum and Villainy - 18 million
    • Dash'roode - 2m
    • Titan 6 - 2m
    • Thrasher - 2m
    • Operations Chief - 2m
    • Olok the Shadow - 2m
    • Cartel Warlords - 4m
    • Dread Master Styrak - 4m
  • Dread Fortress - 16 million
    • Nefra - 2m
    • Gate Commander Draxus - 4m
    • Grob'thok - 2m
    • Corruptor Zero - 4m
    • Dread Master Brontes - 4m
  • Dread Palace - 14 million
    • Dread Master Bestia - 2m
    • Dread Master Tyrans - 4m
    • Dread Master Calphayus - 2m
    • Dread Master Raptus - 2m
    • Dread Council - 4m
  • Gods from the Machine - 21 million
    • Tyth - 3m
    • Aivela and Esne - 3m
    • Nahut - 5m
    • Scyva - 5m
    • Izax - 5m
Play well and have fun!
~ Ula Vii ~

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Enjoy Yourselves 🌟